case study

What does
extinction
sound like?

A field guide for extinct +endangered birds, built to invite you in and listen so they don’t go silent.

Role
Product design · UX research · prototyping
Tools
Figma · Flora AI · bioacoustics
Scope
One designer · end-to-end
extinction · by the numbers

99.9% of all species that have ever lived are extinct. Source: American Museum of Natural History

Lost & Endangered doesn’t ask you to grieve. It asks you to listen.

Kaua'i 'ō'ō species card — Rainforest Hum — from the Lost & Endangered prototype
Taxidermy mount of a Kaua'i 'ō'ō on a museum peg
Taxidermy Kaua’i ’ō’ō
AI-enhanced portrait of the Kaua'i 'ō'ō, generated from the taxidermy reference
AI reconstruction Kaua’i ’ō’ō
the problem

No listening room exists.

Research confirmed it: lead with loss, people disconnect.

Taxidermy preserves the body, and yet there is no public experience that preserves the voice.

No way to hear what was lost.

Feathers preserved. Songs forgotten.

So I built a place to listen.

what was built

A listening room, in four parts.

  1. The archive directory

    Four entry points that drop into one archive: lost birds, endangered birds, featured ecosystems, bioacoustics & conservation.

  2. Bird profiles with their bioacoustics

    A profile per species. AI cleans up what survived on tape. Silence honors what didn’t. Flora AI for the visuals.

  3. Immersive ecosystems

    Click the bird logo in the bottom right and the UI dissolves: Fiordland rain, rainforest canopy, northwest coast at dusk.

  4. Soundscape composer

    Drag and drop. Layer bird calls, weather, ambience, silence. Share a mix to earn a conservation stamp.

product thinking

Imagined for a room, prototyped on a screen.

The original concept

Lost & Endangered started as a shared, immersive experience, not a website. The four cards on the hero are a residue of that idea: each one a portal into an environment or the soundscape composer, projected at room scale.

Why a projector, not a headset

AR/VR was the obvious starting point, but it’s a single-person experience gated by hardware. A projector reaches a room: a classroom, a living room, a museum lobby. You stay aware of the people next to you. You can listen together.

Control comes from a trackpad. Swipe up, right, down, left to move between birds, ecosystems, and the listening room. No headset, no isolation, no $3,500 buy-in.

A classroom with wooden desks and a large projector screen, Lost & Endangered playing on the screen
A projector reaches a room. Prototype, shown at room scale.

Prototypes used to communicate intent. Now they communicate feasibility.

Fitting the toolset

Projection at room scale, controlled by trackpad gestures, sits in a different toolset than screen prototyping. So the room became a screen. The real skill is knowing which tool fits which problem.

What this archive needs to be

The bird archives that exist today are educational and dated. They store information; they don’t invite you in. Lost & Endangered puts you inside ecosystems you can hear.

Fiordland ecosystem screen from the Lost & Endangered prototype: a map of New Zealand, the park's description, and a Hear Ecosystem button
kaua’i ‘ō’ō

The bird this case story was built around.

Moho braccatus  +  last heard 1987

The field team, 1978 — John Sincock, Mike Scott, and two colleagues in and around a pickup truck on Kaua'i
The field team, Kaua’i, 1978. John Sincock, Mike Scott, and crew. Photograph by James Jacobi, courtesy of The Huntington.

A Wednesday morning, May 1971. The team heard a call they’d only read about. Fifteen feet away: a pair of Kaua’i ‘ō’ō, thought extinct for years.

They returned with a full camera kit. The first photos of the species were captured that summer. Through the seasons that followed, the team kept recording, hoping the pair might survive.

Its call is what Lost & Endangered was built to keep.

spotted owl · pivot

When the recording
puts a bird
at risk.

The endangered Spotted Owl was meant to be the second species featured.

Then I learned that poachers use its call to find the remaining birds. A clean recording becomes a trail to follow.

The species page stayed in the prototype; the audio stayed out.

Spotted Owl species profile screen from the Lost & Endangered prototype
reflection

A project that almost went silent.

Lost & Endangered finished as a Figma prototype. One week later, Figma Make was announced. Design output stopped being a static handoff and started being something live in code. I wanted to follow that shift forward.

The gap between design and code is starting to close. When the web first started, designers did both. Then everything split into roles. Now they’re meeting back up.

Tools like Figma Make, Code Connect, and MCP servers wired into Claude Code feel like patches on a canvas tool that was never built for the web. The real shift, for me, is leading with code earlier; that’s where designs land closest to intent.

What I’d build next

Figma is the canvas. Code is where it ships.

Open the Figma prototype

Press R in the prototype
to restart it.

what remains
Endangered birds screen layered over a mossy waterfall — Lost & Endangered prototype
The ones still breathing.